Anolis Resourcer is a flexible Resource Hacker that exceeds the venerable ResHacker's capabilities in many areas, including support for x64 executables, Vista and Windows 7's MUI files, and 256x256 PNG icon support. It's GPL software available from [link]
You can use Anolis Resourcer to assist in the creation of Anolis Packages which can be installed with the Installer.
We'll be uploading the xpize and Vize packages to our dA page later.
UPDATE: On 2009-05-21 this deviation was updated to the 3428 build of Resourcer which replaces the earlier 3363 build. The release fixes a number of issues and adds a Batch Export feature which will be of use to people wanting to make custom resources for programs like Windows Media Player.
UPDATE: On 2009-05-26 this deviation was updated again, this time to build 3429. This fixes a critical race condition in the 3428 build. The zip archive now contains a command-line reference text file.
UPDATE: On 2009-09-01 this deviation was updated to match build 3531 (aka version 0.9). The archive includes a changelist.
Tried this. Has many limitations. But still, AWESOME. Please make command line usage easier. (For example, I want to update a list of IMAGE files in Aero.msstyle, but can't do it using batch files. Once a IMAGE is changed, Resourcer fails to update any of the next images. Bug?) Still MUCH better than old reshacker!
That's the objective. Remember, it's still a work in progress.
The main difference between Restorator and Resourcer is that Resourcer doesn't let you edit String Tables and Dialogs directly, it's really meant for people to replace them with raw resource binaries on disk (something only original developers would have).
I am working on changes that will bring proper editing into the software, so stay tuned.
Still MUCH better than old reshacker!
The main difference between Restorator and Resourcer is that Resourcer doesn't let you edit String Tables and Dialogs directly, it's really meant for people to replace them with raw resource binaries on disk (something only original developers would have).
I am working on changes that will bring proper editing into the software, so stay tuned.
Under testing and analysing!